Peer instruction: update 2
In this week’s videoconference between my mentors, Greg Wilson and Mike Hoye, Software Carpentry’s instructor David Rio, and me, we decided to temporarily drop my current codebase and what I’ve done with Licode and Erizo.
Instead, my current efforts will be focused on developing and enhancing David’s excellent work that uses PeerJS.
This has some interesting consequences.
Firstly, we can’t have broadcasting using MCU in teacher’s mode. Instead, in this mode, we’ll have to open P2P connections, what’s probably going to be quite challenging for teacher’s internet connection.
But for now we want to ship first version as soon as possible, so we’ll care about that later.
Secondly, we’ll have a lot clearer and “closer to the metal” code. Opening sockets and handling all data transfers will be much easier, and I like that fact a lot!
On my personal side of news, I’m currently preparing for exams (first
one: next Thursday), which leaves me very little time for GSOC
#sadface
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